Bleeding

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Type Status Effect
Effect Each turn, lose Hit Points equal to bleed value.

Bleeding is a Status Effect in Phoenix Point. Bleeding removes hit points each turn according to the Bleed value regardless of armor. Status Effects can affect characters and enemies in various ways both positive and negative. 

 

Bleeding Information

  • Effect: Bleeding acts each turn. It takes damage  reducing hit points equal to the Bleed value.
  • Cure: Healing items and abilities.

 

How to acquire Bleeding

  • Caused when a body part is disabled or when struck by weapon with Bleeding ability.

 

Bleeding Notes & Tips

  • Bleeding does not reduce in time. Must be healed.

 

 

Status Effects in Phoenix Point
Acid  ♦  Adrenaline Rush (Status Effect)  ♦  Alerted  ♦  Berserk  ♦  Boom Blast (Status Effect)  ♦  Burning  ♦  Close Quarter Evade  ♦  Dazed  ♦  Disabled  ♦  Disoriented  ♦  Electric Reinforcement (Status Effects)  ♦  Enraged  ♦  Exhausted  ♦  Frenzied  ♦  Gooed  ♦  Infected by Virus  ♦  Mark For Death (Status Effect)  ♦  Mark of The Void  ♦  Mass Hatch  ♦  Master Marksman (Status Effect)  ♦  Overwatch  ♦  Panicked  ♦  Paralysis  ♦  Paralyzed  ♦  Poisoned  ♦  Preparing  ♦  Psychic Ward (Status Effect)  ♦  Remote Control  ♦  Sneak Attack (Satus Effect)  ♦  Stability Stance  ♦  Stealth  ♦  Tired  ♦  Tissue Regeneration  ♦  War Cry (Status Effects)  ♦  Weak Spot (Status Effect)

 




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