Electric Reinforcement

electric_reiforcement_1_skill_icon_phoenix_point_wiki_guide_100px
All allies gain 20 temporary Armor for 1 turn
SP Cost 7

Electric Reinforcement is a Technician Skill in Phoenix Point. Electric Reinforcement is unlocked at level 7. Skills are powerful passive or active abilities that can be used by units during combat.

 

 

 Electric Reinforcement Use and Effect

  • Electric Reinforcement is a Technician Skill that provides: All allies gain 20 temporary Armor for 1 turn
  • Required LVL to unlock: 7

 

 

Electric Reinforcement Notes & Tips

  • Note 1
  • Note 2

 

 

 
Skills
Adrenaline Rush  ♦  Armor Break  ♦  Assault Rifle Proficiency  ♦  Assault Training  ♦  Berserker Training  ♦  Biochemist  ♦  Bloodlust  ♦  Boom Blast  ♦  Brawler  ♦  Cautious  ♦  Close Quarters Evade  ♦  Dash  ♦  Deploy Decoy  ♦  Devoted  ♦  Expert Heavy Weapons  ♦  Expert Melee  ♦  Expert Mounted Weapons  ♦  Expert Packer  ♦  Expert Runner  ♦  Expert Shooter  ♦  Expert Thrower  ♦  Extreme Focus  ♦  Farsighted  ♦  Fast Use  ♦  Field Medic  ♦  Grenade Proficiency  ♦  Handgun Proficiency  ♦  Heavy Training  ♦  Heavy Weapon Proficiency  ♦  Ignore Pain  ♦  Induce Panic  ♦  Infiltrator Training  ♦  Inspire  ♦  Manual Control  ♦  Mark For Death  ♦  Master Marksman  ♦  Mind Control  ♦  Mind Crush  ♦  Mind Sense  ♦  New Class  ♦  PDW Proficiency  ♦  Priest Training  ♦  Psychic Ward  ♦  Quarterback  ♦  Quick Aim  ♦  Rage Burst  ♦  Rally the Troops  ♦  Rapid Clearance  ♦  Ready For Action  ♦  Reckless  ♦  Remote Deployment  ♦  Return Fire  ♦  Shotgun Proficiency  ♦  Sneak Attack  ♦  Sniper Riffle Proficiency  ♦  Sniper Rifle Proficiency  ♦  Sniper Training  ♦  Spider Drone Pack  ♦  Steal Specialist  ♦  Surprise Attack  ♦  Technician Training  ♦  Vanish  ♦  War Cry  ♦  Weak Spot



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