Enemies in Phoenix Point are hostile units that the player encounters during the game. The main Enemies in Phoenix Point are the Pandorans, crab-like humanoid creatures product of the Pandoravirus mutations. However, Pandorans are not the only Enemies, as Factions can also become hostile depending on the relationship the player establishes with them.
Pandorans
Pandorans are the product of the Pandoravirus, an alien virus unleashed from molten arctic permafrost that forever changed mankind.
They are mutants that have sea-creature features, looking like a combination of crab and humanoids in diverse degrees of mutation.
These are mostly amphibious creatures but there are also hovering mutants called Pandoran Flyers.
Pandorans are divided in several species, each containing multiple strains. Listed below are the different possible strains in each species.
Factions
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All Enemies in Phoenix Point
Arthrons
These biped creatures are the most common type of Pandoran, and the first kind introduced to the player in the tutorial stage. They feature shields, grenade launchers, machine guns and pincers, as well as poison-spitting heads. They are produced by Pandoran Nests.
Basic
Brute
Basic, Alpha 1, Alpha 2, Champion and Prime.
Gunner
Shieldbearer
Basic, Alpha, Champion 1, Champion 2, Champion 3 and Prime.
Scourge
Basic, Alpha, Champion 1, Champion 2, Champion 3 and Prime.
Tyrant
Basic, Alpha, Champion 1, Champion 2 and Prime.
Bane
Champion 1, Champion 2 and Prime.
Myrmidon/Dragon
Myrmidon Champion 1, Myrmidon Champion 2, Myrmidon Champion 3, Myrmidon Prime, Dragon Champion and Dragon Prime.
Umbra
Tritons
Tritons are two-legged mutant creatures with four arms. These Pandorans use these four arms to hold human-made weapons such as rifles and shotguns, and still maintain their agility and melee offense. Tritons feature specialized mutations that make them sneaky and hard to track down. They have abilities like concealing themselves in a mist cloud, turning invisible or having an augmented perception. They are produced by Pandoran Nests.
Strangler
Wretch
Poacher
Base Poacher and Alpha Poacher.
Thug
Base Thug and Alpha Thug.
Hitman/Marksman
Base Hitman, Hitman Alpha 1, Hitman Alpha 2, Base Marksman and Marksman Alpha
Footpad/Maniac
Base Footpad, Footbad Alpha, Base Maniac and Maniac Alpha.
Ghoul/Ghost
Base Ghoul, Ghoul Alpha, Base Ghost and Chost Alpha
Chirons
Chirions are big four-legged creatures with specially mutated abdomens that grant them abilities like blasting worms, goo, or acid. These big mutants occupy 9 tiles, and are the equivalent to human vehicles, as they have a high HP value and are capable of launching diverse devastating projectiles. They are produced by Pandoran Lairs.
Worm
Agni, Fuji, Aplu, Nergal, Robigus and Phthsis
Goo
Ningal Chiron and Phasis Chiron
Acid and Blast
Perses Blast, Asteria Blast, Smaragdus Blast, Basilisk Acid and Typhon Acid Chirons.
Scylla
Scylla Pandorans are guardians of the Pandoran Citadels. They have a substancial HP level and are very dangerous due to their devastating abilities. These creatures are able to spit poisonous goo, spawn Mindfraggers and leap to a specific location destroying everything in its path. Killing or capturing one of these mutants destroys/devolves their guarded Pandoran Citadel.
Scylla
There are ten types of Scyllas:
Xenagos, Nocturna, Tenebris, Thyreos, Hegemon, Tyrant, Imperator, Tetrarch, Regina and Smaragdus.
Sirens
Sirens are snake-like creatures with mind control capabilities. They have blades for arms and acid-spitting chests. Their head gives them the possibility to mind control other enemies to help them or hinder the player by reducing their Will Power.
Siren
There are five types of Sirens:
Instigator, Harbinger, Banshee, Hellion and Armis.
Sentinel
Sentinels are fixed creatures that defend the Pandoran Colonies. They are to be destroyed in order to wipe a Lair Colony clean. They attack when stimulated by a soldier, either by attacking them or getting close.
Mist Sentinel
Hatching Sentinel
Terror Sentinel
Eggs
Eggs are reproductive bodies containing unborn creatures. These are either Mindfraggers or Worms. Stimulation by shooting them or passing close by will make them spawn the creature contained inside.
Other
Mindfragger
Mind-controlling creatures that attach to soldiers' heads.
Spawnery
Static creatures that must be destroyed in order to wipe Pandoran Lairs out.
Worm
Small creatures with low HP. Their offense is based on exploding.
Fire, Poison and Acid Worms.
Myrmidons
Fly-esque creatures with the ability to fly-through up to 20 tiles. They explode upon death.
Basic, Poisonous and Acid Myrmidons.