Psychic Ward

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Allies within 10 tiles are immune to Panic and Psychic damage attacks
SP Cost 25

Psychic Ward is a Priest Skill in Phoenix Point. Psychic Ward is unlocked at level 6. Skills are powerful passive or active abilities that can be used by units during combat.

 

 

 Psychic Ward Use and Effect

  • Psychic Ward is a Priest Skill that provides: Allies within 10 tiles are immune to Panic and Psychic damage attacks
  • Required LVL to unlock: 6

 

 

Psychic Ward Notes & Tips

  • Note 1
  • Note 2

 

 

 
Skills
Adrenaline Rush  ♦  Armor Break  ♦  Assault Rifle Proficiency  ♦  Assault Training  ♦  Berserker Training  ♦  Biochemist  ♦  Bloodlust  ♦  Boom Blast  ♦  Brawler  ♦  Cautious  ♦  Close Quarters Evade  ♦  Dash  ♦  Deploy Decoy  ♦  Devoted  ♦  Electric Reinforcement  ♦  Expert Heavy Weapons  ♦  Expert Melee  ♦  Expert Mounted Weapons  ♦  Expert Packer  ♦  Expert Runner  ♦  Expert Shooter  ♦  Expert Thrower  ♦  Extreme Focus  ♦  Farsighted  ♦  Fast Use  ♦  Field Medic  ♦  Grenade Proficiency  ♦  Handgun Proficiency  ♦  Heavy Training  ♦  Heavy Weapon Proficiency  ♦  Ignore Pain  ♦  Induce Panic  ♦  Infiltrator Training  ♦  Inspire  ♦  Manual Control  ♦  Mark For Death  ♦  Master Marksman  ♦  Mind Control  ♦  Mind Crush  ♦  Mind Sense  ♦  New Class  ♦  PDW Proficiency  ♦  Priest Training  ♦  Quarterback  ♦  Quick Aim  ♦  Rage Burst  ♦  Rally the Troops  ♦  Rapid Clearance  ♦  Ready For Action  ♦  Reckless  ♦  Remote Deployment  ♦  Return Fire  ♦  Shotgun Proficiency  ♦  Sneak Attack  ♦  Sniper Riffle Proficiency  ♦  Sniper Rifle Proficiency  ♦  Sniper Training  ♦  Spider Drone Pack  ♦  Steal Specialist  ♦  Surprise Attack  ♦  Technician Training  ♦  Vanish  ♦  War Cry  ♦  Weak Spot

 




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