Skills Interface

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Skills in Phoenix Point are special abilities that provide unique Active or Passive abilities. Each Class has 7 fixed skills (one for each level) and 3 random skills. Skills can be unlocked by spending Skill Points.

At level 4 units will be able to access a second class.

This page has a list of all the Skills in Phoenix Point which include their effects and description. You can find detailed information about their properties on each individual page linked below.

How Skills Work

  • Skills can be Passive or Active abilities that units can use in battle. Active abilities usually require Will Points to be performed while Passive abilities are triggered automatically.

Acquiring Skills

  • Skills are restricted by unit level and Skills Points are required to unlock them. Each class has 7 base Skills and 3 random skills that they can unlock.
  • At level 4 Units will be able to select a second class unlocking their weapon proficiency and accessing all the base skills for that Class. Skill Points will still be required to unlock those Skills.

 

Skills in Phoenix Point

Heavy Skills in Phoenix Point are active and passive abilities that the Heavy Unit can acquire by leveling up. There are 7 basic Heavy Skills and ??? Random Skills. Skills are restricted by unit level and Skills Points are required to unlock them. At level 4 Heavy Units will be able to select a second class unlocking that class weapon proficiency and all Basic Skills.

 

 

Heavy Skills in Phoenix Point

Heavy Basic Skills

There are 7 Heavy Basic Skills, and they are restricted by level. When a Heavy unit levels up it will be able to unlock a new Basic Skill by spending Skill Points. Below you can find a list of all Heavy Basic Skills in Phoenix Point.

Lvl 1
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Heavy Training

Proficiency with Heavy Weapons, Mounted Weapons, and Jet Pack.  (Jetpack requires 2 willpower to use)

Lvl 2
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Brawler

Bash and Melee attacks deal 50% more damage.

Lvl 3
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War Cry

All enemies within 10 tiles have their Action Points Reduced to 2 for the next turn.

Lvl 4
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New Class

Choose a secondary class to train in.

 

Lvl 5
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Boom Blast

The Action Point cost of Grenades, and other explosive weapons, is reduced by 1 and their range is increased by 50% until the end of the turn.  (requires 5 willpower to use)

Lvl 6
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Inspire

Killing an enemy grants allies 1 additional will point.

Lvl 7
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Rage Burst

Shoot with a proficient direct-fire projectile weapon, using all remaining ammo in the weapon's magazine. (requires 5 willpower to use)

 

Random Skills

Random Skills in Phoenix Point are abilities that are shared among all units. Each unit have 3 Random Skills assigned from the pool. These skills are randomly assigned to any level from 1 to 7 and units will still need to spend Skill Points to unlock them. Below you will find all Random Skills in Phoenix Point.

 

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PDW Proficiency

Proficiency with PDWs at +10% Accuracy

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Shotgun Proficiency

Proficiency with Shotgun at +10%Accuracy

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Heavy Weapon Proficiency

Proficiency with Heavy Weapons at +10% Accuracy

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Steal Specialist

Additional +25 to steal of armor

 

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Expert Heavy Weapons

Additional +20% Damage when using Heavy weapons

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Grenade Proficiency

Proficiency with Grenades at +10% range

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Handgun Proficiency

Proficiency with Handguns at +10% Accuracy

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Sniper Rifle Proficiency

Proficiency with Sniper Riffles at +10% Accuracy

 

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Expert Runner

Additional +2 Speed

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Assault Rifle Proficiency

Proficiency with assault Rifles at +10% Accuracy

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Expert Mounted Weapons

Additional +20% range when using Mounted weapons.

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Expert Shooter

Shoot with +20 Accuracy

 

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Devoted

Additional +2 to Willpower

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Quarterback

50% bonus Grenade range and +2 Speed

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Biochemist

All attacks that damage a target also inflict 1 viral damage (per bullet)

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Cautious

20% bonus accuracy and -10 damage dealt

 

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Farsighted

Additional +2 to Willpower and 10 Perception range

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Reckless

30% bonus damage dealt and -20% accuracy

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Expert Packer

Carry +25% maximum weight

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Expert Thrower

Throw at +50% distance

 

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Expert Melee

Additional +20 Damage when using Melee Weapons


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